level
{
name "Level 10"
number 10

bonus time 100

world
{
visitable
{

min_max (-512,1024,2048) (511,1791,2303)
min_max (-512,768,1792) (511,1791,2047)
min_max (-768,768,1536) (767,1791,1791)
min_max (-512,512,1536) (511,767,1791)


min_max (-1280,-1024,768) (-513,1535,1535)
min_max (-512,-1024,768) (511,1535,1535)
min_max (512,-1024,768) (1279,1535,1535)

min_max (-1280,-1024,0) (-513,1535,767)
min_max (-512,-1024,0) (511,1535,767)
min_max (512,-1024,0) (1279,1535,767)

min_max (-1280,-1024,-768) (-513,1535,-1)
min_max (-512,-1024,-768) (511,1535,-1)
min_max (512,-1024,-768) (1279,1535,-1)

min_max (-1280,-1024,-1536) (-513,1535,-769)
min_max (-512,-1024,-1536) (511,1535,-769)
min_max (512,-1024,-1536) (1279,1535,-769)


min_max (-512,256,-1792) (511,767,-1537)
min_max (-256,256,-2304) (255,767,-1793)
}

not_visitable
{

min_max (-1280,-1024,768) (-513,-769,1535)
min_max (-1280,-768,1024) (-1025,-513,1535)
min_max (-1280,-512,1280) (-1025,-257,1535)
min_max (-1024,-768,768) (-513,-257,1535)
min_max (-1024,-256,1024) (-769,-1,1279)
min_max (-768,-256,768) (-513,-1,1535)
min_max (-768,0,1024) (-513,255,1279)

min_max (-512,-1024,768) (511,-257,1535)
min_max (-512,-256,1024) (511,-1,1535)
min_max (-256,-256,768) (511,-1,1023)
min_max (-512,0,1280) (511,255,1535)
min_max (0,0,1024) (255,255,1279)

min_max (512,-1024,768) (1279,-769,1535)
min_max (512,-768,1024) (1279,-257,1535)
min_max (512,-768,768) (1023,-513,1023)
min_max (512,-512,768) (767,-257,1023)
min_max (512,-256,1280) (1023,-1,1535)
min_max (512,-256,1024) (767,-1,1279)

min_max (-1280,-1024,0) (-513,-769,255)
min_max (-768,-1024,256) (-513,-513,767)
min_max (-1280,-768,0) (-1025,-257,255)
min_max (-768,-512,256) (-513,-257,511)

min_max (-512,-1024,0) (511,-513,767)
min_max (-512,-512,256) (511,-257,767)
min_max (-512,-256,512) (-1,-1,767)
min_max (-256,-512,0) (-1,-257,255)

min_max (512,-1024,0) (1279,-769,255)
min_max (512,-1024,256) (767,-513,767)
min_max (1024,-768,0) (1279,-257,255)
min_max (512,-512,256) (767,-257,511)

min_max (-768,-1024,-768) (-513,-769,-513)
min_max (-1024,-1024,-768) (-769,-257,-513)
min_max (-1280,-1024,-256) (-1025,-257,-1)
min_max (-1280,-1024,-768) (-1025,-1,-257)

min_max (256,-1024,-768) (511,-513,-513)
min_max (-512,-1024,-768) (-257,-769,-513)
min_max (-512,-1024,-512) (255,-769,-1)
min_max (-256,-768,-512) (-1,-513,-1)
min_max (-512,-768,-256) (-257,-513,-1)

min_max (768,-1024,-256) (1023,-769,-1)
min_max (768,-1024,-512) (1023,-513,-257)
min_max (512,-1024,-768) (767,-513,-513)
min_max (768,-1024,-768) (1023,-257,-513)
min_max (1024,-1024,-768) (1279,-1,-513)
min_max (1024,-1024,-512) (1279,-257,-1)

min_max (-1280,-1024,-1536) (-513,-1,-769)
min_max (-1280,0,-1536) (-769,255,-1281)
min_max (-1280,0,-1280) (-1025,255,-769)
min_max (-768,0,-1536) (-513,255,-1025)
min_max (-1280,256,-1280) (-1025,511,-1025)
min_max (-768,256,-1536) (-513,511,-1281)

min_max (-512,-1024,-1536) (-257,-1,-769)
min_max (-256,-1024,-1536) (511,-257,-1025)
min_max (256,-1024,-1024) (511,-257,-769)
min_max (-512,0,-1536) (-257,255,-1281)
min_max (-256,-256,-1536) (255,-1,-1281)
min_max (256,-256,-1536) (511,-1,-1025)

min_max (512,-1024,-1536) (1279,-1,-769)
min_max (1024,0,-1536) (1279,255,-769)
min_max (768,0,-1536) (1023,255,-1281)
min_max (512,0,-1536) (767,511,-1281)
}

exit
{
min_max (-256,256,-2304) (255,767,-1793)
}

arrows
{
}

start
{
pos (0,1152,2176)
angle (0,2048,0)
}
}

lava
{
delay 30000
}

bubbles
{
stopping
{
start (-1024,-1152,512)
end 1152
delay 10000
firstdelay 8000
maxBubbles 3
}
stopping
{
start (-768,-1152,256)
end 1152
delay 10000
firstdelay 6000
maxBubbles 3
}
stopping
{
start (0,-1152,-768)
end 1152
delay 10000
firstdelay 4000
maxBubbles 3
}
stopping
{
start (512,-1152,-256)
end 1152
delay 10000
firstdelay 2000
maxBubbles 3
}
stopping
{
start (1024,-1152,512)
end 1152
delay 10000
maxBubbles 3
}
}

emeralds 14
{
required 12
pos (-128,896,1920)
pos (128,384,1152)
pos (-1152,-128,1408)
pos (640,128,1152)
pos (896,-384,896)
pos (-384,128,640)
pos (640,-128,384)
pos (1152,-128,128)
pos (-128,-384,-384)
pos (-1152,128,-384)
pos (-640,128,-896)
pos (640,128,-896)
pos (1152,384,-1152)
pos (128,384,-1664)
}

bird
{
pos (1024,0,-128)
pos (640,0,384)
pos (-128,256,640)
pos (-640,0,384)
pos (-1024,0,128)
}
}
